Regardless of how much effort you put into building, you're pretty much guaranteed to find some issues with your base once you have it all built. Maybe you badly underestimated your storage needs, and have to keep sticking additional chests in stupid places. Or maybe it's just a butt-ugly dirt tower because you didn't feel like doing something elaborate. What's wrong with yours?įor me, my usual issue is that I make a huge, elaborate fortress with little thought as to how quickly I can get around. There's no flow, there's lots of dead-ends, and sometimes I have to make huge back-and-forth trips among distant storage rooms, NPC homes, and crafting stations. Not to mention the nightmare something like Mothron might be later in the game. I've also learned to pay close attention to the original spawn point's location. On one world, logging in with a new character dropped you right into a lava moat. On another world, the spawn point was in a wall so you'd immediately bust in like Kool-Aid Man, and then have to rebuild whatever was in that room. CurseForge - a world of endless gaming possibilities for modders and gamers alike. I have 2 main problems with any building I make. Recommended Terraria Version: 1.3+ If you have an outdated version, the world will not load due to the introduction of new entities. The first is being incapable of making it right off the bat.
Maybe I want gold bricks, maybe I need to be in hardmode to get flesh blocks. Maybe I need more wood than a copper axe is worth cutting down. Whatever the case, SOMETHING puts the project til "later." This branches into two sub problemsĮither A. I make a temporary, awful wooden tower to hold the NPCs until I'm ready, or B. A house (or home) is a structure built by the player that town NPCs require in order to spawn, with one house required per NPC. I just start now with the intention of tearing some of it down later to make way for the ideas I had. Welcome to our guide on Cool Terraria House Ideas For Your Dream Virtual Home.
the planetoids from Calamity), others are mine, others are copied and then slightly altered from vanilla. Here you can download my >70 files: some are generated from/for mods (e.g. TEditSch file so you can copy-paste small structures. I get lazy, and my NPC tower just stays as my base, or the "holdover" design becomes the final. As you may know already, you can go to the Clipboard section and import a. The second main problem I have is never reasonably being able to make exactly what I want to make without cheating.
The room where the Dryad stands is where the Potions and Ingredients to make Potions go.Īnd then I reflect on what I've done and feel guilty and just move on to finishing Moon Lord so I can start another playthrough that is TOTALLY LEGIT and most likely to become a ty wooden tower as described above.īasically the way this system works is this: Cheat in one stack of rainbow brick, then it opens the moral floodgates to cheating in OTHER kinds of bricks. Ivy Chest is ingredients, Glass Chest is potions. It is also barely in range for Auto-Stack to Nearby Chests to reach IIRC. If you'd like something explained further or want more examples of anything, just ask! I'm not sure if I'm going to add any more sections after this one, but I'm more than happy to add anything on to existing ones or give you advice for your build.If not, you can just raise it up a little. Give it propellers, or maybe rockets- just something. Building on floating islands is fine, but please don't just have a random house floating in the middle of nowhere. This Terraria house design has Christmas decorations, including colorful lights, wreaths, and snow-covered roofs, to give the authentic feel of winter and Christmas. One last thing for this section: don't make random floating builds unless they have something "holding" them up, such as clouds or some kind of mechanical thing. This house design is a special house that a player can create during a holiday or festive season. If you see a neat hill or crevasse, or simply some interesting-looking geography, don't flatten it all out! Make your build flow with the terrain, and it'll look a lot more natural and nice. If this house was without the stilts and in regular Purity, it wouldn't have the same effect.Īnother important thing to do is to build around the terrain you're given. If you'll look at this build I whipped up, you can notice that I've built it on stilts of mahogany in the jungle water.